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# Table + coffetable + array

Proposed exercise

Create a project named "Tables2", based on the "Tables" project.

In it, create a class "CoffeeTable" that inherits from "Table". Its method “ShowData", besides writing the width and height, must display "(Coffee table)."

Create an array that contains 5 tables and 5 coffee tables. The tables must have random sizes between 50 and 200 cm, and the coffee tables from 40 to 120 cm. Show all their data.

Output

Solution

```using System;
namespace Tables2
{
class CoffeeTable : Table
{
public CoffeeTable(float width,float height)
{
this.width = width;
this.height = height;
}
public override void ShowData()
{
Console.WriteLine("(Coffee table) Width: {0}, Heigth: {1}", width, height);
}
}

class Table
{
protected float width, height;

public Table()
{
}
public Table(float width, float height)
{
this.width = width;
this.height = height;
}

public float Width
{
set { width = value; }
get { return width; }
}
public float Height
{
set { height = value; }
get { return height; }
}

public virtual void ShowData()
{
Console.WriteLine("Width: {0}, Heigth: {1}", width, height);
}
}

class TestTables
{
static void Main()
{
bool debug = false;

Table[] myTables = new Table[10];
Random rnd = new Random();

for (int i = 1; i <= 10; i++)
{
if ((i % 2 == 0) && (i != 1))
{
myTables[i-1] = new Table(rnd.Next(50, 201), rnd.Next(50, 201));
myTables[i-1].ShowData();
}
else
{
myTables[i-1] = new CoffeeTable(rnd.Next(40, 121), rnd.Next(40, 121));
myTables[i-1].ShowData();
}

}

if (debug)